About me

I am a researcher and a software engineer working in the fields of 3D geometry processing, 3D vision, and human-computer interaction. I like to investigate how new tools -especially 3D vision tools- can help more people design and fabricate their own things.

I did my Ph.D at Brown University under the supervision of Prof. Gabriel Taubin from the school of Engineering.

Currently, I am working as a senior software engineer at Desktop Metal. My work involves designing and optimizing new 3D geometry processing algorithms in the 3D printing pipeline.